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THE L0CK
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Posted - 2012.04.25 18:04:00 -
[1] - Quote
Move away from starter systems Find better targets ?????? Profit! Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 15:33:00 -
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Trappist Monk wrote:Savage Angel wrote:Now we see true colors. ITT a bunch of jerks trying to find any loophole to be a jerk. Read the GM response - the rule is vague to keep you jackals from doing just that.
If the rules are written well and the system is designed well, there should be no loopholes.
And we have volumes of well written law books and yet there are still loopholes. The same would happen here, CCP could grab their lawyer, have him write the entire hall of Eve laws and bylaws, and we would still end up with people finding any little loophole or simply claiming that they didn't know because they couldn't be ass'd to read the Encyclopedia Britannica of Eve rules. GM Homonia, I feel, has given a very well defined answer that suits the purpose very well. You guys are looking for a number and that will not work. I can easily give you several loophole scenario's when we base a rookie's status on just his age. It is better that they have more of a gray area where they can handle things case by case. Mean while I 'm sure you guys can step up a little and hunt players who are a couple months old, I'm fairly certain you may be able to handle them. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 16:33:00 -
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Tippia wrote:Cutter Isaacson wrote:None of this would be an issue if people weren't pathetic enough to go shoot at rookies in the first place. GǪexcept that you have to be able to do so, otherwise it would create such a ridiculously huge and abusable loophole to hide stuff behind.
You have to scan down a rookie's mission, fly into it, steal his can, and pop him when he attacks? What is he hiding in there? Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 17:27:00 -
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Trappist Monk wrote:THE L0CK wrote:Trappist Monk wrote:Savage Angel wrote:Now we see true colors. ITT a bunch of jerks trying to find any loophole to be a jerk. Read the GM response - the rule is vague to keep you jackals from doing just that. If the rules are written well and the system is designed well, there should be no loopholes. And we have volumes of well written law books and yet there are still loopholes. The same would happen here, CCP could grab their lawyer, have him write the entire hall of Eve laws and bylaws, and we would still end up with people finding any little loophole or simply claiming that they didn't know because they couldn't be ass'd to read the Encyclopedia Britannica of Eve rules. GM Homonia, I feel, has given a very well defined answer that suits the purpose very well. You guys are looking for a number and that will not work. I can easily give you several loophole scenario's when we base a rookie's status on just his age. It is better that they have more of a gray area where they can handle things case by case. Mean while I 'm sure you guys can step up a little and hunt players who are a couple months old, I'm fairly certain you may be able to handle them. You're missing the point. The complexity of law isn't necessary or applicable here. More to the point, complex rules would be unnecessary if the game were designed with noob protection in mind, instead of as an afterthought 9 years later. Let me put it another way: most of you are talking about new PLAYERS, i.e. people who haven't played EVE before and need time to acclimate. The rest of us are talking about new CHARACTERS, who can be 6 yr vets or new players. The issue here should be relatively obvious. If you make rules based on the age of the CHARACTER, then creative vets are going to use noob alts to stir up trouble or to make themselves immune to attack or, worse still, use them to get other people warned/banned. It's reasonable to want to protect new PLAYERS, but creating random, vague, ill conceived, poorly implemented, inconsistently applied rules isn't going to do that. All it does is create minor **** storms like this one. If the goal of the rules is to protect new PLAYERS, then there should be a safe, insulated starting zone (preferably implemented as a "simulator" inside a station that you must graduate from to join the real eve), that allows real noobs to learn the game and its consequences without having to implement a bunch of halfass **** rules that never address the core issue: new player retention. As is typical for CCP (and, lets face it, many large bureaucracies), they're focused on the symptoms rather than the cause. At its root its the same issue that plagues EVE in many other ways, its an incredibly complicated game with no real user instructions. So, yes, I agree we should protect new players. Everyone else can suck my Howitzer. Unless CCP wants to spend a LOT of time micromanaging new player relations in EVE, they need to walk this rule change back to something simple and easy to remember and then publish it. Something like, no pvp, no theft, no bumping, no griefing, no nothing in rookie systems and only rookie systems. All of you should expect to see an increase in "noobs" provoking you to see if they can get you banned.
You and I are actually on the same page, we are just seeing different conclusions to the matter. The main problem that many of us are talking about is that the infraction in question that spawned this thread along with its brother yesterday, is that the rookies are being targeted while running this epic arc mission outside of the rookie systems and they may only be days old. So should a box appear telling them that by accepting this quest they acknowledge that leaving the system may result in injury or death by a player with nothing better to do? And you can't tell me that players can't tell the difference. I make a living myself scanning out mission runners and pissing them off and I find that a frigate is much harder to pinpoint than a battleship and that tells me that these people really have to work hard to make the mistake. On the same note we now have a GM claiming that there will be blanket bans in the starter systems thus giving older players immunity. I agree that this is also wrong. I also agree that a rookie in a badger suddenly hauling millions in goods most likely isn't a rookie. I agree that a rookie who heads into lowsec to watch a gate is definitely not a rookie. I also agree that not everybody who runs the epic arcs is not rookie. But as the GM stated, if they tell us that a rookie is somebody who is 8 days old, players will just hunt people at 9 days. You draw a line and people will find a way to bend it. You leave it gray and they tend to be a bit more cautious.
And Mr. ISD guy, why did you delete my question to Tippia? I did not personally attack him, it dealt directly with the rest of the thread, and was essentially the same question asked as the guy above me (now above you), only worded differently. Why did my question go away. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 18:10:00 -
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Natsett Amuinn wrote:Mrr Woodcock wrote:Tippia, could you please explain to me when a rookie would be hauling 25 Billion of anything Hmm. Don't you think that would make him kinda not a rookie???? You missed the point. Some people have alts, those alts aren't "rookies" even if they're a day old. Someone can have an alt, under a month old, that they made to haul some stuff for their main living in a rookie system. Why is that guy off limits because they not over X amount of days old, even though they just came from a .6 system and hauling lots of valuable goods for a 6 year old main? Stupid forum 404!
I think that is the point that both sides are trying to make but they are looking at it from different angles and neither wants to be wrong on the internet forum. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 18:25:00 -
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RubyPorto wrote:Cutter Isaacson wrote:Tippia wrote:Cutter Isaacson wrote:None of this would be an issue if people weren't pathetic enough to go shoot at rookies in the first place. GǪexcept that you have to be able to do so, otherwise it would create such a ridiculously huge and abusable loophole to hide stuff behind. Please explain, in detail, how you believe this is the case. You can fit a lot of Avatar BPOs in an Ibis. If you can't shoot rookies (based on either Character or Account age), no hauler would need Orca alts for high value cargo, they'd just use young accounts/toons. So the question remains. Of the population that inhabits rookie systems, what separates "Rookie" form "not-Rookie." Is someone mining in a Hulk a Rookie? A Retriever? It's like the heap of sand problem. We are clear that a grain of sand is not a heap, and a billion grains is a heap, we're clear that 2 grains is still not a heap and a billion minus one is still a heap. At some point, there is a grain of sand which makes the sand a heap; figuring out which grain is very hard though.
Many of us have really gone over the rookie hauling tons of goods scenario. Now I'll attempt to ask the question that got erased earlier. The main situation that brought up this thread and its twin yesterday was about a guy going into a rookies epic arc mission that was in a system that was not designated starter. So I ask, why does a person have to scan down a rookies mission, fly into it, steal from his can, and pop him? Is he carrying Avatar BPO's in his hold as well? Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 18:27:00 -
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Corina Jarr wrote:Mrr Woodcock wrote:.... Tippia, just think about what your saying there would ya. I can figure out he's not a rookie, CCP I'm certain can figure this out. What about you. I wouldn't be so sure. As it stands you get a warning when shooting someone who is older than you, in a better and more skill intensive ship than you, in a rookie system if the older character is considered a rookie (meaning the one doing the shooting woudl be a rookie too). And in Arnon, a "rookie" can grab from PvPers cans all they want and if they get shot, they can just get someone banned. Its the ultimate griefing, and CCP encourages it.
Why do people feel the need to pvp in a starter system?
Edit: I should clarify to Can PVP, wardecs excluded. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 19:01:00 -
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Ginseng Jita wrote:GM Homonoia wrote:RubyPorto wrote: Since nothing of much economic value happens in rookie systems, the only thing this really applies to is something like "are Hulks in rookie systems 'rookies'?"
Dear lord... Hulks are advanced T2 ships. I am not going to dignify this with a real answer. That is your job though, to answer questions. By your own words you refuse to define what constitutes a new player, so we as players cannot second guess what you define is a new player - even if said player is in a Hulk.
In response to another statement of yours, no, not stupid, is purposefully obtuse and painfully transparent about it. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 19:15:00 -
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GM Homonoia wrote:Alright, instead of arguing this any further. Here one for you guys. I am sure that most of you understand our goals, now assuming you had ZERO development time, how would YOU word a policy that achieves these goals?
Definitely would include the can baiting along with can flipping being a no-no in starter systems, and by that I mean make sure each term is plainly printed.
Maybe put in that new player harassment is handle on a case by case basis. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.14 19:18:00 -
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Drinoch wrote:i understand that the job of a GM is difficult, primarily due to the fact that it rqures you to actually talk to ppl and to justify your actions. With that being said all anyone is or have ever actually asked is pretty straight forward question.
DEFINE A ROOKIE!!!!!
You have made hints at some "top secret, uber double sececret probation GM guideline" for determining this. We as players are not asking for game codes just a rather simplistic awnser to a rather simplistic question. How long before a ROOKIE IS NOT A DAMN ROOKIE?!?!?!?!?
GM Homonoia wrote: 6. It is impossible to define what a new PLAYER is in a way that is comprehensible, to the point and without loop holes, in addition to our players able to apply these rules to their fellow players around them. This means that we will not provide a hard definition to our player base, however game masters internally can apply these rules consistently and without bias.
I'll just leave this here. Do you smell what the Lock's cooking? |
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THE L0CK
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Posted - 2012.06.15 17:16:00 -
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Holy Mother of Tim Burton, are you people still trying to define a rookie using stupidly extreme scenario's? Excuse me while I go shed a tear for the human race. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 17:28:00 -
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Tippia wrote:THE L0CK wrote:Holy Mother of Tim Burton, are you people still trying to define a rookie using stupidly extreme scenario's? No. We're still trying to make people who say that it can't be defined understand that this means the rule is pretty useless, what with the main subject of it being undefined and allGǪ
So you still trying to define what a rookie is using stupidly extreme scenario's to break something further that the GM lady asked us to help fix. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 18:20:00 -
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Tippia wrote:THE L0CK wrote:So you still trying to define what a rookie is using stupidly extreme scenario's to break something further that the GM lady asked us to help fix. No. We're trying to fix the stupid scenario that arises from the rule the GMs are thinking about applying, and we're showing that the stupid scenario is a direct result of the inability to define what a rookie is. We're doing exactly what the GMs asked us for. We are also not trying to define what a rookie is GÇö we're asking those who prefer the rule that requires a definition of rookie to do that. They can't. That means the rule is no good. Simple enough, or do you want to keep wilfully misunderstanding what GÇ£noGÇ¥ means?
Exactly what I said, you keep reverting to the stupidly extreme scenario to break the definition of a rookie. We were told to use common sense for several of the stupidly extreme scenario's but common sense is in short supply these days as it is painfully evident in these pages. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 18:35:00 -
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Tippia wrote:THE L0CK wrote:Exactly what I said No. What you said is that we're trying to defined what a rookie is. We're not. Quote:We were told to use common sense for several of the stupidly extreme scenario's but common sense is in short supply these days as it is painfully evident in these pages. GǪwhich, along with the inability to define rookies, is why it's not a sound basis for this kind of rule set. It is also completely unnecessary for reaching the same goal.
pfft whatever. Several of us have already worked out some excellent parameters that exclude the stupidly extreme hauling scenario as a rookie, not our fault is some of you continue being the donkey. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 18:44:00 -
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Tippia wrote:THE L0CK wrote:pfft whatever. Several of us have already worked out some excellent parameters that exclude the stupidly extreme hauling scenario as a rookie. GǪand others have worked out excellent parameters that includes him. Which of the two will the GMs use?
The common sense one of course, sheesh. Like I said, you guys are still trying to break the definition of a rookie using the stupidly extreme scenario.
Quote:This is the problem this is what need to be cleared up Because the Gm Clearly Said that it isnt True
She didn't say it wasn't true. She asked what we could do to improve it verbally as we would have 0 dev hours to improve it technically.
Also, the word excellent is very subjective. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 18:55:00 -
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silens vesica wrote:THE L0CK wrote:Tippia wrote:THE L0CK wrote:pfft whatever. Several of us have already worked out some excellent parameters that exclude the stupidly extreme hauling scenario as a rookie. GǪand others have worked out excellent parameters that includes him. Which of the two will the GMs use? The common sense one of course, sheesh. Like I said, you guys are still trying to break the definition of a rookie using the stupidly extreme scenario. Really? Are you sure? Is what's 'Common Sense' to me common to both of us? Common to three parties? More? Fact: 'Common Sense' isn't common - in the sense of "shared understandings and concepts." A causual glance a this thread will demonstrate that most convincingly. This is why definitions are good - they put everyone in the same place with the same understanding.
That's what I already said about 6 posts up. It's like there is an echo in this thread today. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 19:02:00 -
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Tippia wrote:THE L0CK wrote:The common sense one of course, sheesh. Which one is that? Quote:Like I said, you guys are still trying to break the definition of a rookie using the stupidly extreme scenario. How can we break something that doesn't exist?
Mine of course. Well, combined from several of us who were able to move on from the invisible roadblock. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 19:24:00 -
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Tippia wrote:THE L0CK wrote:Mine of course. So what makes your common-sense definition better than the other common-sense definitions, and how can you be so sure they'll use yours?
Because it wasn't just my version of it and I'm positive that my idea won't be used. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 19:31:00 -
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Tippia wrote:THE L0CK wrote:Because it wasn't just my version of it Argumentum ad populum. No, that does not make your definition better than the other one. Quote:I'm positive that my idea won't be used. GǪthen it's a pretty awful rule to use to determine who can and who can't be attacked, wouldn't you say?
Not my fault you excluded yourself from the conversation. I tried to include you but you purposefully ignored my questions whilst going about your cherry picking.
And who's making rules here? We didn't declare any rules. No, I know it won't go through because it's not what the GM asked, because its a stupidly extreme scenario. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 19:46:00 -
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Tippia wrote:THE L0CK wrote:And who's making rules here? You are. You have to, because the GMs will not fully provide them for you. This means you always risk running by a different rule set than the GMs are (in fact, that's the entire intent of them not providing the rules in full). Quote:Not my fault you excluded yourself from the conversation. I didn't. I just questioned its conclusions.
Right, you cherry picked your argument and we continued on without you. And I'm not making any rules, I'm just using common sense while I feel my way through the gray. But as noted by myself and others, common sense varies quite notably. Some people have it, some don't, and some jsut enjoy being purposefully obtuse.
Feyd Rautha Harkonnen wrote:Do all players read this forum, this thread? No. Do all players read the TOS website? No. Are all players forced to accept a EULA w/ each release containing concrete 'rookie' rules? No. Does the game code enforce these (TBD) rookie rules on all players in real-time? No.
So with the greatest respect, not putting concrete rookie rules in the CODE and going into page 21 of this discussion is akin to wanking. Ergo, you are all wanking. Ergo, you are all wankers.
Pass the lube please. Do you smell what the Lock's cooking? |
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THE L0CK
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Posted - 2012.06.15 20:14:00 -
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Tippia wrote:THE L0CK wrote:Right, you cherry picked your argument and we continued on without you. No, my argument has been very clear from the get-go GÇö very little cherry-picking there (well, aside from you picking up a few words and creating a massive straw-man out of them). Quote:And I'm not making any rules GǪexcept that, again, you have to, because no-one else will provide them to you with the current rule set. You are the one who had to determine GÇö without guidance GÇö what a rookie is, thus contributing the missing piece of the puzzle. In fact, the rest of that sentence show how you are making up the rules as you go, thereby contradicting what you just said: Quote:I'm just using common sense while I feel my way through the gray. GǪwhich isn't a useful foundation for a rule since common sense isn't common in any sense of the word.
Yes your argument has been very clearly one sided. Trust me, I've noticed how you have purposefully stuck to the one scenario and avoided questions pertaining to other aspects of the situation as a whole, hence why I moved along and continued with other people while you stayed and repeated the same thing time and time again, which is what I said the first time. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 20:55:00 -
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Tippia wrote:Ban Bindy wrote:This is a remarkable example of one person deciding to be right no matter what. Tippia could argue with a stump about bark. If you can't define what a rookie is in your own mind, leave anything that looks like a rookie alone. No, this is me explaining a very simple problem over and over again to people who cannot read.
Which is exactly what Ban Bindy said. And what I said
I think my questions were around page 11 or 12. The original one to you was removed by the ISD guy which I don't understand why because he kept another guys same but worded differently there. but I asked it again to somebody else later on, who also conveniently ignored it. Funny enough, they've been on your 'team', if there is such a thing on the forums. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 21:10:00 -
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RubyPorto wrote:THE L0CK wrote:Tippia wrote:THE L0CK wrote:pfft whatever. Several of us have already worked out some excellent parameters that exclude the stupidly extreme hauling scenario as a rookie. GǪand others have worked out excellent parameters that includes him. Which of the two will the GMs use? The common sense one of course, sheesh. Like I said, you guys are still trying to break the definition of a rookie using the stupidly extreme scenario. You have yet to define "rookie" with anything approaching rigor. How can we break a definition that doesn't exist?
Jeez, another one. Considering how many times we've had to repeat myself I'll just say to read any 5 pages in order as this thread is simply a broken record at this point. Other than that I can't help those who won't help themselves. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 22:11:00 -
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Tippia wrote:Pretty much from the get-go. You accused me of wanting to define rookies, when what I wanted to do was not define rookies, because it couldn't be doneGǪ
Tippia wrote:Define GÇ£rookieGÇ¥.
To say a blind man is blind is an accusation now?
Tippia wrote:The thing is, you never actually answered the question, even when I asked it: how do you break a definition that doesn't exist? You also never explained how to enforce such a non-existing definition. Quote:But I did help myself and I've been trying to tell you that for several pages now. GǪexcept that the solution you picked are, by your own admission, not actually useful.
I did answer the question but it wasn't the answer you wanted so you ask again. And you ask again. And you ask again. I can retype the answer but I already know what will happen because it already has happened and it will come to pass again.
And I gave you the reason to that last statement as well but thank you for providing an excellent example of the repeatability of this thread.
Rubyporto wrote: I've been here the entire time. I've read. I've not seen any enforceable definition of rookie come from you.
Then I can't help you. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 22:34:00 -
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Tippia wrote:THE L0CK wrote:To say a blind man is blind is an accusation now? Did I want to or attempt to define rookies in that quote? No. So yes, saying a seeing man is blind is something of an accusation.
Tippia wrote: You can easily create a rule that offers the required protection while still being crystal clear and without creating all those exploits and loop holes.
I can do this all day.
Tippia wrote:Quote:I did answer the question but it wasn't the answer you wanted so you ask again. I can retype the answer GǪbecause you didn't actually answer the question: how can you break a definition that doesn't exist? How can you enforce such a non-existing definition? Please do.
I already told you, the stupidly extreme scenario is not the one that I was discussing. Would you like me to type it again? Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 23:05:00 -
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Tippia wrote:THE L0CK wrote:I can do this all day. Do what? Show quotes where I'm not trying to define rookies? Yes, you've done well with that so far. Quote:I already told you, the stupidly extreme scenario is not the one that I was discussing. YeeeeeesGǪ? And that answers the questions of how to break a definition that doesn't exist and of how to enforce a non-existing definition, how exactly? 
I'm not answering a question about a invisible definition that is broken. We do however have an existing definition and the GM has asked us to help her define as to make it slightly better but stupidly...blah blah blah we know the rest.
Full circle once again. Do you smell what the Lock's cooking? |

THE L0CK
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Posted - 2012.06.15 23:39:00 -
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Tippia wrote:Quote:Full circle once again. GǪbecause you can't answer simple questions and keep tossing out red herrings (and just general falsehoods) left right and centre. So we keep dragging you, kicking and screaming, back onto the topic at hand. If you don't want to discuss the topic, just stay away GÇö your fallacies are quite useless.
I already discussed the topic. I just made a comment today about the fact that I was surprised that a certain scenario was still being tossed around after so many pages which of course leads to the use common sense answer which of course leads to the who's common sense do we use which of course leads to the varying levels of common sense discussion. I never intended to actually post in this thread after that but you kept responding so I decided to go with it and have fun playing last post. I tried to drop a hint with the like a mule reference but that blew right by you twice. I know that nothing I say will get around that wall of yours so I wasn't even trying.
BTW you still never answered the question I asked Do you smell what the Lock's cooking? |

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Posted - 2012.06.15 23:59:00 -
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Tippia wrote:[ THE L0CK wrote:I already discussed the topic. I just made a comment today about the fact that I was surprised that a certain scenario was still being tossed around after so many pages GǪwhich isn't the topic. The topic is how to create a rule that protect rookies, and the scenarios you're referring to are illustrations of how easily any rule based on undefinable terms will stray into subjective interpretations and thus becomes useless for control and adjudication purposes. Quote:I never intended to actually post in this thread after that but you kept responding so I decided to go with it and have fun playing last post. I tried to drop a hint with the like a mule reference but that blew right by you twice. That's because I'm actually discussing the topic, unlike you, who are just playing posting games. Quote:BTW you still never answered the question I asked Because you never specified which one when I asked.
I told you, it's back around page 12 or 13. I feel like I've posted this before. As for the other stuff above, yeah, I already discussed that. Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 00:15:00 -
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Tippia wrote:THE L0CK wrote:I told you, it's back around page 12 or 13. So what was the question? You never specified one when I asked.
The question was in response to your statement here.
So I ask, why does a person have to scan down a rookies mission, fly into it, steal from his can, and pop him?
Tippia wrote:Barbelo Valentinian wrote:But if it's "common sense", why do you need a rule? Do you lack common sense? Because common sense is not common in either sense of the word, as the conflicting versions of common-sense interpretations in this thread show.
And we're back to the common sense discussion.
Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 00:35:00 -
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Tippia wrote:THE L0CK wrote:So I ask, why does a person have to scan down a rookies mission, fly into it, steal from his can, and pop him? He doesn't.
Exactly. the original discussion dealt with the pilot who was scanning down players in Hek (?) who were flying the epic arc mission and he was getting them to aggress so he could pop them. This led to a supposed warning. Now he claimed that he only went after cruisers and BC's which of course takes some training time which many of us agreed upon was outside of the realm of rookies. However, evidence was brought forth that this was not in fact the case and he was in fact hitting week old players in frigates. Then we got on to other scenarios when trying to define a rookie and it turns out that many of us are in fact on the same page with ruling out certain factors like an actual number of days to declare what is and what isn't a rookie and this discussion led to the far out there scenario's and what not. But I wasn't asking about those I was asking about the above. In fact most people in the thread agree on the conclusion, its the path going there that we can't agree on. Do you smell what the Lock's cooking? |
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THE L0CK
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Posted - 2012.06.16 02:31:00 -
[31] - Quote
Tippia wrote:THE L0CK wrote:But I wasn't asking about those I was asking about the above. GǪyou mean the scenario that you never really referred to since it wasn't part of the discussion at the time, and which was also thoroughly irrelevant to the statement you were asking about. So what's your point?
It was part of my discussion with others while you continued on about the hauler thing, remember how I said we moved on? Circling around yet again, we should just make a bunch of links to previous posts and communicate that way as it would be just as effective as this.
Some information for you:
Vimsy Vortis wrote:1. The OP of the previous thread wasn't the person who was the subject of the petition. 2. The outcome of the petition was later reversed.
People took tremendous liberties with the very limited information that was available and built a story out of it that wasn't even remotely close to reality because they wanted to make the OP out to be Satan. Talking about the contents of GM correspondence is bad and talking about petitions in ways that doesn't hideously violate TOS is always going to result in vagueness, but it would be super awesome if people didn't just make **** up because it fits the narrative that they have in their head.
Yes thank you, I thought it was a heard it through the grapevine situation but I couldn't remember. I don't remember anyone other than the OP calling the OP satan though, I believe he brought that on himself. My point does still stand that he was called out on some of his other actions. For the liberties I quite agree and would even like to point out that it is happening again here with people coming up with stupidly extreme scenario's. We see it in most threads, from war dec claims to financial situations. In any case that thread was locked and this thread was dug up to replace it with the same crap that the other thread had. Quite frankly I'm surprised this one hasn't met the same fate either as it's truly going nowhere but circles.
RubyPorto wrote:Yes. Type out your enforceable definition of rookie again. I've been happy to type out mine several times.
I told you I can't help you. I mean look at that sentence, it's totally wrong.
Go. Read. Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 02:36:00 -
[32] - Quote
RubyPorto wrote:THE L0CK wrote:RubyPorto wrote:Yes. Type out your enforceable definition of rookie again. I've been happy to type out mine several times. I told you I can't help you. I mean look at that sentence, it's totally wrong. Go. Read. How is it wrong? Unless, of course, you're trying to send up yet another red herring to distract from the topic, as set by GM Hormonia of "How to Create a Public Policy to protect New Players."
Well first of all, you put enforceable definition. Show me where I said that. Once we figure that out I'll go on to the next incorrect portion. Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 03:19:00 -
[33] - Quote
RubyPorto wrote:THE L0CK wrote:RubyPorto wrote:THE L0CK wrote:RubyPorto wrote:Yes. Type out your enforceable definition of rookie again. I've been happy to type out mine several times. I told you I can't help you. I mean look at that sentence, it's totally wrong. Go. Read. How is it wrong? Unless, of course, you're trying to send up yet another red herring to distract from the topic, as set by GM Hormonia of "How to Create a Public Policy to protect New Players." Well first of all, you put enforceable definition. Show me where I said that. Once we figure that out I'll go on to the next incorrect portion. That's the topic at hand. If you're simply making off topic remarks, see sentence 2 of my earlier post.
See, you couldn't find me saying that. Second issue is that you do not understand the meaning of I cannot help you. You took my quote to Tippia and thought that it somehow applied to you. I already told you to go read. Now go. Read. Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 03:39:00 -
[34] - Quote
RubyPorto wrote:THE L0CK wrote: See, you couldn't find me saying that. Second issue is that you do not understand the meaning of I cannot help you. You took my quote to Tippia and thought that it somehow applied to you. I already told you to go read. Now go. Read.
You. Read.
Good read but I wouldn't use wikipedia personally, can be modified by anyone. Oh and speaking of off topic remarks..... Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 03:56:00 -
[35] - Quote
That's all very good but what does that have to with rookies? Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 04:04:00 -
[36] - Quote
RubyPorto wrote:THE L0CK wrote: That's all very good but what does that have to with rookies?
It has to do with your conduct during this thread. Hopefully, calling attention to it will allow you to avoid the problematic conduct. Now, the topic is "How to create a public policy to protect Rookies in Rookie systems with zero Dev time" You have claimed that defining rookies is impossible. So how then would you create a public policy to define them?
I wrote a small portion back about a dozen pages or so ago, go look it up. Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 04:22:00 -
[37] - Quote
RubyPorto wrote:Thankfully, the forum search works now. All I can find on point is this: THE L0CK wrote:GM Homonoia wrote:Alright, instead of arguing this any further. Here one for you guys. I am sure that most of you understand our goals, now assuming you had ZERO development time, how would YOU word a policy that achieves these goals? Definitely would include the can baiting along with can flipping being a no-no in starter systems, and by that I mean make sure each term is plainly printed. Maybe put in that new player harassment is handle on a case by case basis. You suggest that it's handled on a case by case basis. That is not a public policy. If you're thinking of something else, link it.
\o/ He found it! One step to betterment.
Yes, the terms can baiting and can flipping were one of the much discussed items as the GM's appeared to be flipping the terms around. We were on a couple of other discussions as well to which I added a little here and there, those are optional to look up but just remember this discussion isn't narrowed down to one sole topic. Good day to you sir and good work. Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 04:40:00 -
[38] - Quote
RubyPorto wrote:THE L0CK wrote:RubyPorto wrote:Thankfully, the forum search works now. All I can find on point is this: THE L0CK wrote:GM Homonoia wrote:Alright, instead of arguing this any further. Here one for you guys. I am sure that most of you understand our goals, now assuming you had ZERO development time, how would YOU word a policy that achieves these goals? Definitely would include the can baiting along with can flipping being a no-no in starter systems, and by that I mean make sure each term is plainly printed. Maybe put in that new player harassment is handle on a case by case basis. You suggest that it's handled on a case by case basis. That is not a public policy. If you're thinking of something else, link it. \o/ He found it! One step to betterment. Yes, the terms can baiting and can flipping were one of the much discussed items as the GM's appeared to be flipping the terms around. We were on a couple of other discussions as well to which I added a little here and there, those are optional to look up but just remember this discussion isn't narrowed down to one sole topic. Good day to you sir and good work. The topic at hand is the one you quoted GM Hormonia on in the quote you're so excited I found. So the fact that you were (somewhat) on point does not mean you successfully answered the topic. So, let me try your tack. Look Up. Read what you quote. Answer the nice GM lady's question.
I alone cannot make such a heavy decision. As this would regulate what the people do it is up to the people as whole to come together and come up with what the GM asked for. I did but a small part here and elsewhere not seen by your eyes.
Now I said good day sir. Do you smell what the Lock's cooking? |

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Posted - 2012.06.16 05:03:00 -
[39] - Quote
RubyPorto wrote:THE L0CK wrote:
I alone cannot make such a heavy decision. As this would regulate what the people do it is up to the people as whole to come together and come up with what the GM asked for. I did but a small part here and elsewhere not seen by your eyes.
Now I said good day sir.
We're fine on banning can games in newbie systems. The problematic suggestion is handling things on a case-by-case basis. What benefit does that have over a blanket prohibition of "messing with" in newbie systems, or a sensitive* definition of a newbie? *in case you're wondering why I use this word a lot, read up on Sensitivity vs Specificity using whatever source you prefer.
When I wrote that it was in regards to a blanket ban comment made by a dev which implied that the can games on anyone in the system will get you a ban. However not everybody in a newbie system is a newbie as the OP of this thread has pointed out. The other half of that remark went to spread on to those running the EAM. Just as was ppointed out the ban was overturned according to the other poster so circumstances arose that changed the result. If CCP believes it is was the better judgement then great. If they believe somebody is specifically targeting week old numbs, and as a fellow scanner of ships I know they would be, then perhaps a ban would be appropriate. But that is where my leniency for newbies ends. Hauling goods, mining, running regular missions, exploring, piracy, whatever, they're fair game just like the rest of us.
As I said many times in this thread, many of us are on the same page, we just can't agree on how to get to it. Do you smell what the Lock's cooking? |
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